Wednesday, April 20, 2011

Green Dragon Inn: The Zen of the Worgen and Gilneans

fidelia-worgen-smaller I recently started playing a Worgen character in World of Warcraft so I figured that I’d outline my experiences for the Green Dragon Inn. Thus the post that just got put onto the soon-changing website, “Cataclysm: The Plight of Gilneas.” This may be my last post for them as they’re changing their angle on the MMO universe.

The worgen get a particularly interesting connection to the world, mostly in that they have a phased starting zone a lot like how the Death Knights do. You can’t jump directly into gen pop as a worgen and are instead forced to play through an epic narrative of romance, patriotism, loss, and eventual expulsion.

If you’d like to join my friends, they’ve set up a small all-worgen guild on the new WoW server Nesingwary. They’re called <The Knights of Gilneas.> You can find me there on intermittent afternoons as Fidelia.

Link, via Green Dragon Inn.

Sunday, April 17, 2011

Midnight Sea Society now on Facebook

TnS_cover_with_name My friend, Avatar Michael Nelson, is working on a community focused on the ideas behind lucid dreaming and self improvement. He’s calling it the Midnight Sea Society and they’ve already published one book, The Tower and the Sea.

Being that it’s generally my job to be social for all my friends, I’ve set up a Facebook page dedicated to his operation and the book.

From the web page,

You see, I believe a few things. Maybe you believe in something similar. If so, I invite you to explore our teachings, especially the lucid dreaming guide.

I believe that we are all connected. In some small way, what happens to one of us, happens to all. We share the same loves, the same joys, the same pains. We have the same needs, desires, and fears. When we are at our best, we move together. When we are at our worst, we move together. We are connected.

If this is your kind of thing, go check it out.

If not, I’m sure we can find something for you to chew on.

Link, via Facebook.

Thursday, April 14, 2011

GameOgre: Black Prophecy First Impressions

blackprophecylogofirstimprssionsI’ve recently had the benefit of reviewing the new free-to-play space sim MMO called Black Prophecy for GameOgre. It’s a pretty good game, as a connoisseur of space fighter simulations and a lover of science fiction.

The game is still in beta so my review is somewhat forgiving of some of the issues I discovered. Overall, the biggest problem is how short the story is. However, if you like space fighter simulations in solo mode – you’ll probably love what Gamingo did with Black Prophecy.

Here’s a taste of my review,

In the beginning there was Privateer and it was good; then came Descent, I, II, and III and Freespace, Tachyon: The Fringe, and the Independence War series; and then there was Microsoft’s Freelancer—the MMO world rejoiced when Jumpgate made a grand entrance and cried when it crashed and burned in the mountains of obscurity (never fear, we might see Jumpgate: Evolution!) Finally, there’s those who wanted to scratch their eyes out when Starwars Galaxies: The Jump to Lightspeed gave us a space fighter simulation MMO…

Up next to fill up the cold, dead vacuum of space fighter simulation MMOs is Black Prophecy and a beautiful vacuum filler it is indeed. Developed by Reakktor Media and published by Gamigo Games, this game looks like it could be contending for the an amazing space fighter simulation, with a strong graphics engine, an okay ship control system, and a spellbinding science fiction narrative.

Link, via GameOgre.

Tuesday, April 12, 2011

GameOgre: Wakfu First Impressions

wakfu-logo-first-impessions

Last week, I spent a while wandering around another closed-beta: Wakfu, a tactical combat MMO produced by Square-Enix. I took my experience and published a first-impressions article over at GameOgre.com of this free-to-play MMO.

While the game’s graphics don’t entirely play nice with my eyes—too small and doll-like even with the zoom feature—it still has a lot of cute effects going for it. From the turn-based tactical combat, the very cute animals (killing sheep called gobbals really) and also a socio-ecological feature set for its persistent universe.

Killing too much of the wrong thing makes it go away forever; of course, a portion of the game can be had by re-planting in the wake of destroyers. I believe that experience can also be gained doing that—although not the sort of experience that aids you in combat.

Link, via GameOgre.

Wednesday, March 30, 2011

GameOgre: Spiral Knights First Impressions

spiral-knights Just Monday, I got a chance to do a hands-on review of SEGA’s upcoming free-to-play MMO: Spiral Knights. And I had a blast. My article has been posted over at GameOgre and I invite everyone who reads this blog to go check it out. The game reminds me somewhat a of a Gauntlet-esque 3D game with a Castle Crashers style with some puzzle solving elements.

The MMO part isn’t bad either.

Even with the preview event being a closed beta (invite only) there were plenty of people to interact with. The community is extremely friendly and I had a great deal of fun. Looks like its shut down now in preparation for the final launch.

The actual game launches on April 4th.

See you there!

Link, via GameOgre.

Wednesday, March 23, 2011

Michigan High Court Didn’t Forget About Dr. Dre: Police Cannot Invoke Private Conversation in Public

In a rare term of wit, one of my favorite states—as I live there part of the year—has managed to come down with a ruling about recording the police while in public. This happened over a case involving rapper Dr. Dre and one of his concerts.

According to an article in the Michigan Messenger,

The suit was filed by Gary Brown, now a Detroit City Councilman but formerly a high-ranking police official. He and other officers were videotaped while threatening to shut down a concert featuring Dre and Eminem if they showed a sexually explicit video. The video was then included in a DVD produced about the tour.

The court, in a 6-1 ruling, dismissed the suit, saying that there is no right to privacy for police while on the job. The implications of this ruling are far more important than they may seem initially because it explicitly makes it legal in the state of Michigan to record the police while they perform their duties.

This is incredibly important because cell phone videos of police officers have revealed misconduct, abuse and lying on reports in case after case around the country. But in some states, like Illinois, it is illegal to videotape the police in the performance of their duties.

It should be made clear that the police in this happened to be proceeding in the back stage of a concert with multiple cameras and third parties wandering everywhere. The concept of a “public space” was in full force and the conversation was not taken out of public into private.

The entire idea that public officers would be stupid enough to argue that they had an “expectation of privacy” in these circumstances is wholly ridiculous. I would love to see what the single dissenting ruling opinion had to say on this subject.

Furthermore, if you are a public official and operating in that capacity and in public while doing so there’s no real expectation of privacy. Many police SOP is to report all contact with civilians when operating in an official capacity; the requirement of report itself removes any concept of expectation of privacy. The operations of law upon the citizenry should be fully accessible to the citizens they affect sans a writ or warrant withdrawing it from them. This is necessary especially for the ability of the public to assist with their own defense against the State in matters of accusation.

I should be able to record any conversation I am a participant thereof—and further, especially those that involve the operations of public law.

This does not infer that such recordings should be automatically admissible in a court of law; but it should proceed forth from the law that anything that I can legally access should be mine to retain.

The ex-officer in this case felt that the recording of his actions embarrassed him. And they did—his actions were embarrassing. As an officer of the court and a holder of the public trust he was entrusted with certain powers and authorities that flow forth from that public trust and part of being a public official is being under public scrutiny and the public eye.

Many states still have laws on their books which make recording the police illegal; even when the police have the right to record a conversation or action with an individual who is directly affected by it. This really needs to stop. Recording the police is not “wiretapping” and stretching laws that prohibit wiretapping and eavesdropping is obviously ridiculous when the police are exempt from the same rules sans need of a warrant.

Thursday, March 17, 2011

GameOgre: Forsaken World First Impressions

Just got this published over at the new GameOgre video game review blog and I’d like everyone to check it out. Forsaken World by Perfect World Entertainment is a free-to-play MMO video game with a fantasy bent. I got into the game and ran around a little and came back out relatively unscathed.

If you happen to play, please give me a peep in the comments section; even if you don’t let me know what you think of the game from my review and if you’re interested in trying it out.

Link, via GameOgre.

Thursday, February 17, 2011

Born to the Spectacle: The Nokia Anti-Experience by Kyt Dotson now exclusively on Amazon Kindle

born-to-the-spectacle-kyt-dotson-amazon Exclusive until I feel the need to put it up on Smashwords and break that fact; however, right now, Amazon Kindle is the only place you can find my newest book, Born to the Spectacle: The Nokia Anti-Experience.

Why should you buy it and read it?

Because, if you have a Kindle it’s only $2.99 and it’ll give you at least a night of enjoyment (if not several.) Plus, with Nokia in the news so many times recently, it should also be semi-topical—even if it is set almost a hundred years into our presumed cybertech future.

Who knows. Perhaps Nokia will take over the mobile industry and give us near-telepathy.

It could happen.

Link, via Amazon.com.

Thursday, February 10, 2011

My CrimeCraft review over at GameOgre.com

crimecraft_logo_4b2d Getting to be a little bit more prime-time. My full review of CrimeCraft is now up on GameOgre on the front page!

I won’t spoil it here for you (as we’ve already put a commentary up about my review on Vox Ex Machina) but suffice it to say: I really liked the game. I am not one for FPS-style games; but this one really has taken some of what I’d love to see in an MMOFPSRPG to heart. Yes, it’s a Massively Multiplayer Game, a First-Person-Shooter, and a Role Playing Game.

I love the stories that it tells, and I’ve even fought in some PvP matches in order to finish some missions for the various crime families around the city.

Level progression is interesting and having jobs that run along the lines of ”shoot this many people with a rifle” to complete really make for an interesting job-on-the-side in a job where you’re already shooting people.

Be sure to read the full review.

Link, via GameOgre.

Thursday, February 03, 2011

Green Dragon Inn: Are the new Cataclysm instances in World of Warcraft really that difficult?

ghostcrawler

Most recent post for the Green Dragon Inn, decided to do up a little discussion on the newer instances in Azeroth.

Two weeks ago or so, Ghostcralwer, everyone’s favorite dev, decided to weigh in on complaints that the new instances are much too difficult. Some disagree, but he seems to believe they’re on the money. As I’ve seen, the new instances certainly require a lot more coordination than the standard dungeons (up ‘til 80.)

Conclusion: They seem harder, but it’s because of the increased coordination and lack of knowledge…they’re also more fun. You should check it out and tell me what you think.

Link, via the Green Dragon Inn.

Friday, January 28, 2011

Lucent Heart Beta: First Impressions

lucent-heart-thumb Impressions?

Lucent Hearts is a cutesy anime game that has a closed beta right now (very closed from what I saw) but the world is certainly already full of stuff.

Much of the initial game revolves around picking your astrological sign—in fact, the character creation involves delivering your birth date so that it can pick your astrological sign. (In my case, it’s Gemini.) Also, like many Asian-style cultures you can give your blood-type as that’s often connected to mysticism about personality.

In game, these elements build together in order to create a romantic matching system so that players can find “soul mates.” After people pair up, they’re able to gain a type of relationship points, which they can turn into temporary buffs, special items, and when a person plays with a soul mate in game they both earn experience together faster.

In fact, a great deal of the game seems to be written around anime romance. Just watch the trailer on the official site and you’ll see a dungeon group get wiped out at a boss—but the hero sees his life flash before him, and his time with friends with a romantic interlude, and he stands tall with a rush of emotion.

Rather like the Power Of Love fiction trope.

A bit of the game also seems to be centered around emotions.

I’ll know more as I get deeper into the game.

Thursday, January 27, 2011

Green Dragon Inn: Archaeology in World of Warcraft

the-innkeepers-daughter-300x300 For anyone who happens to actually level their archaeology secondary trade skill in World of Warcraft may like this little reminiscence on how it’s being handled in game.

In abstract: it’s too OCD for me.

Now, when archaeology actually got released into the game it came to me as a little bit of a disappointment. I expected to see another glyph-like system based around it, so-called “Paths of the Titans” at the time which filled me which much glee. The chance to find other ways of tweaking my characters both after they’d reached their level 85 pinnacle or during their careers as rising stars really appealed to me. Then, when it finally came to fruition, I’d learned too late that Paths of the Titans had been scrapped and what I got in its stead is the old hitting rocks and…playing a game of hot-or-cold?

Link, via Green Dragon Inn.

Wednesday, January 19, 2011

Just watched Halo Legends

halo-legends-in-review And I liked it alright.

I went and published a review over at Vox Ex Machina for everyone to read, final conclusion: fairly okay, if you have Netflix, popcorn, and a night to burn.

Just last week, I fired up the Netflix and saw that Halo Legends had finally wound its way into the instant queue and I figured it was about time that I sat down with my favorite My Little Pwny pillow, a bag of popcorn, and the effervescent glow of the laptop monitor and watched it. So there I was, cozy with my pillow, sipping my Raume soda, and I’m watching a series of animé shorts based on a best-selling computer game.

Not exactly how I expected I’d be spending my night if I’d pondering this a few days before.

Link, via Vox Ex Machina.

Friday, January 14, 2011

CrimeCraft servers having issues…whilst I write a review

crimecraft I am done with the review, as much as I can with the trouble I’ve had. It’s been kind enough to work properly for the last 3 days in a row just not now. I am putting the finishing touches on it. So when I am done, I’ll be able to direct people to read it, should they choose.

For those not in the know, CrimeCraft is a free-to-play FPS MMO published by Vogster. It’s mostly guns-and-mayhem style with a deeply immersive narrative written onto a post-apocalyptic United States like city after the world runs out of oil.

Wednesday, December 01, 2010

I have Loque’nahak

WoWScrnShot_120110_141342

After a grueling 10-day hunt, and approximately 113.3 hours, I have finally tamed the elusive spirit beast, Loque’nahak. (See me above, posing for the picture with my newly tamed kitty on Ogrimm’s Hammer in Icecrown.)

The case finally broke when a newfound friend of mine, Maidentaiwan, located the furball patrolling next to the Skyreach Pillar and called me in—she is Grumplepuss’s kaywng (yet another hunter who I’ve befriended from my time in Scholazar Basin.)

While I might be going there on-and-off in order to run Oracle quests for reputation, I think that I’m going to spend time in Icecrown to uncover the storyline unfolding there (and perhaps I’ll actually check up on the devastated Azeroth.)

I ended up naming him Yule after the the season that I’ve finally tamed him during.

Sunday, November 28, 2010

Camping Loque’nahak: Day 8, and another hunter got him

WoWScrnShot_112810_150611 Yesterday, before I prepared to go to Mill Ave, I had to take a shower—otherwise I would be an extremely stinky royal out in my domain—and while I was purifying my body, Loque’nahak spawned in my camp spot and another hunter picked him up.

#%*!

The good news? The hunter who picked him up happened to be Grumplepuss, aided by his kaywngstiad MaidenTaiwan, who have been helping me find the spirit beast as well. In fact, they tried to see if I was online first—as I wasn’t—and then tamed the critter. At least I am very happy that they cat didn’t go to waste, even if I failed to tame him myself.

The worst part of this is that the kitty spawned in my camp spot during the 20 minutes I was out to take a shower.

Talk about the worst of the bad fortunes.

Still, I’d like to thank Grumplepuss and MaidenTaiwan (Thunderhorn) for their help so far. I’m not going to be able to keep this up without some sort of help.

Mill Avenue Nights: Saturday, November 27th 2010

Once again winter closes its grip around the valley, dropping temperatures into the 50s. On the same night as the Festival of Lights parade leaving behind interesting trashcans and a slightly smaller presence of people on the Ave.

Certainly the temperature has a little to do with this.

Upon arrival, I got a little bit of interview time in with some buskers and some of the usual street rats who had stories to tell. In particular, a pair that I love seeing outside of Hippy Gypsy who wished us well and warmth.

I made it out there and discovered the street preachers out and about. Marcus and his sister had taken up on the corner with the Post Office as well as Al and his crew. I meant to get an interview with him as well, but it felt so cold I felt it would be necessary to close up the night a little earlier.

I also had a chance to speak with a part-Welsh (ethnically) woman named Winifred. The conversation ran the lot about languages, history, linguistics, paganism, and anthropology.

I have very little in the way of notes. (The temperature fell so far that my fingers ached from it.)

Crystal also made the street.

The Mill Avenue Resistance did not make a show. As usual for this year the drum circle remained empty and dark, the melancholy of the vacant space still calls out to me. I hope some day soon it will be filled once again with the sounds of hands on music.

Not too much to report again.

No photos, only footprints and red bricks.

Thursday, November 25, 2010

Camping Loque'nahak: Day 5 and King Krush

I've been camping the kitty-who-swallowed-a-willowisp (I don't know why he swallowed a willowisp, perhaps he'll die). I've been trying to do this from 9am until 2am, or whatever times of day I can possibly stay up. The spot I've chosen in the easternmost spawn points in Sholazar Basin where the gorillas gather.

Well, today I was sitting around minding my own business when NpcScan went off. I looked eagerly down and noticed it had triggered on King Krush—a huge, green Tyrannosaurus rex who happens to also be a rare spawn in the region. I don't really care for the dinosaur.

However, he is a rare, so I figured: Sure, whatever.

I flittered off down past the wasp hive, spotted the dinosaur stomping his way blithely through the swampy ground. Landed, set down my trap, and hit tame.

The big guy went straight through my trap and whomped me with a fearbomb. As I ran, I waited for it to wear off with the big green dino on my tail. I quickly recovered, hit tame again, and waited. He hollered liked a giant, pissed-off elephant as hearts appeared over his head. As the hearts flew, he slashed chunks out of my health with his colossal flesh rending teeth.

At about 2% heath, he tamed.

My kaywngstiad suggests that I rename him: Killasaurus.

Tuesday, November 23, 2010

The Shattering

WoWScrnShot_112210_165826 Now that The Shattering is upon us, I have still been working out various in-game reporting for The Green Dragon Inn. Azeroth has gone through some strange events lately in the prelude to Cataclysm.

Come along and keep up with me!

Cataclysm Elemental Invasion: Papers Please. When Orgrimmar became a post 9-11 wasteland, our reporter came to the scene to watch Blood Gaurd orcs frisking incomers. Those who were found to be holding cultist paraphernalia or literature were immediately arrested. Also, oddly, numerous cultists had set up around the city trying to open rifts into the elemental planes.

Cataclysm Elemental Invasion: Under Attack! Giant elementals have been emerging in the city themselves assaulting citizens and heroes alike! They have been trapping people in elemental prisons and the cities have gone into lockdown. Orgrimmar has been set aflame as fire and earth elemental manifestations stomp through the streets and the population flees out the gates; Thunder Bluff hunches underneath peals of thunder and glittering claws of lightning as water and air elementals harass and zap the unwary.

Sunday, November 21, 2010

Mill Avenue Nights: Saturday, November 20th 2010

The Ave felt pretty dead.

All things being considered, it had become quite cold over the past few days and that perhaps chased people into their homes and away from the red bricks.

The crowds had dwindled down to a trickle of people passing through the intersections.

I tarried only an hour on Mill, bought a soda from The Thirsty Dog, greeted everyone I could, and then headed back home again.