Thursday, February 17, 2011

Born to the Spectacle: The Nokia Anti-Experience by Kyt Dotson now exclusively on Amazon Kindle

born-to-the-spectacle-kyt-dotson-amazon Exclusive until I feel the need to put it up on Smashwords and break that fact; however, right now, Amazon Kindle is the only place you can find my newest book, Born to the Spectacle: The Nokia Anti-Experience.

Why should you buy it and read it?

Because, if you have a Kindle it’s only $2.99 and it’ll give you at least a night of enjoyment (if not several.) Plus, with Nokia in the news so many times recently, it should also be semi-topical—even if it is set almost a hundred years into our presumed cybertech future.

Who knows. Perhaps Nokia will take over the mobile industry and give us near-telepathy.

It could happen.

Link, via

Thursday, February 10, 2011

My CrimeCraft review over at

crimecraft_logo_4b2d Getting to be a little bit more prime-time. My full review of CrimeCraft is now up on GameOgre on the front page!

I won’t spoil it here for you (as we’ve already put a commentary up about my review on Vox Ex Machina) but suffice it to say: I really liked the game. I am not one for FPS-style games; but this one really has taken some of what I’d love to see in an MMOFPSRPG to heart. Yes, it’s a Massively Multiplayer Game, a First-Person-Shooter, and a Role Playing Game.

I love the stories that it tells, and I’ve even fought in some PvP matches in order to finish some missions for the various crime families around the city.

Level progression is interesting and having jobs that run along the lines of ”shoot this many people with a rifle” to complete really make for an interesting job-on-the-side in a job where you’re already shooting people.

Be sure to read the full review.

Link, via GameOgre.

Thursday, February 03, 2011

Green Dragon Inn: Are the new Cataclysm instances in World of Warcraft really that difficult?


Most recent post for the Green Dragon Inn, decided to do up a little discussion on the newer instances in Azeroth.

Two weeks ago or so, Ghostcralwer, everyone’s favorite dev, decided to weigh in on complaints that the new instances are much too difficult. Some disagree, but he seems to believe they’re on the money. As I’ve seen, the new instances certainly require a lot more coordination than the standard dungeons (up ‘til 80.)

Conclusion: They seem harder, but it’s because of the increased coordination and lack of knowledge…they’re also more fun. You should check it out and tell me what you think.

Link, via the Green Dragon Inn.